So the server has been down for a month or few, and the main reason is due to the fact MineCraft keeps updating, and the poor Bukkit programmers can't keep up. Well the time has come where they're catching up again, and I can put the server back up, but there is another huge problem. The map is super broken, all of them. I've just spent a good amount of time figuring the cause of this problem and apparently I have several of them on different maps.
What does this mean? Are we screwed? No not really, I have backups... The maps will live, however the change to the new Anvil format has made it impossible to convert any of the map files in their original. Which means our alpha spawned map is finally past it's prime and will no longer be able to see use in all it's alpha glory. Does that mean we've lost our work? No it doesn't, it means that I'll have to cut and paste all the maps onto new format maps with new seeds. This means you might have a few new things under/above your old places, and the maps themselves might feel a bit different. This is very upsetting and apparently, there is no real easy way to solve this problem past cutting and pasting an old map onto a new one. At least we'll keep our structures, and I can rotate them so that the new sun direction doesn't cause interference with our old placements and expectations.
So the server will be down for a while longer while I patch the many hell holes put there by Jeb and his fancy bigger map format. I believe that the plugins we use are all in order finally, however I can't test them correctly without the maps and their data from the plugins, which will be all wrong, and I'll most likely have to manually change all of that as well... :(
This is a long and needed update on something I've been asked for quite often, and I'm glad to say, it's mostly over, until Mojang damns us with another update of breakage.